PROJECTS
Below is a list of projects in which I have participated.
VR Extended Experience
Evaluation Test of “Full Body VR”
The following is an overview of my experience testing the software for motion capture in “Full Body VR” and the subsequent demonstration created in Unreal Engine 4.
Digimode (by berge)
Project I was part of at Berge Consulting AB where we developed a virtual fitting room application where the user could fill in her measurements, see how the Houdi fitted, make custom changes and order the garment.
Motion Glove
I created a glove with sensors that sends data to my application in Unreal Engine 4. With this application I could get a visual representation of my hand, movement of fingers and also rotation at the wrist.